Local userId = game.Players:GetUserIdFromNameAsync(username) VerifyButton.MouseButton1Click:Connect(function() Local verifyButton = - Replace with the actual path to your VerifyButton Assuming you have a button for verification Local usernameTextBox = - Replace with the actual path to your TextBox Assuming you have a text box where players enter their username Here’s a simplified example of how the code might look in Lua using the Roblox API and the lua-twitter library: local Twitter = require("twitter")ĪccessToken = "YOUR_TWITTER_ACCESS_TOKEN",ĪccessTokenSecret = "YOUR_TWITTER_ACCESS_TOKEN_SECRET" Note: This process requires coding knowledge and experience with both the Roblox and Twitter APIs. Grant in-game benefits: If the verification is successful, you can grant the verified player certain in-game benefits or rewards. Verify the user: When the player clicks the verification button in the game, call the Roblox API to get their entered username, and then make the necessary Twitter API requests to check if they are following your group. Specifically, you’ll need to use the GET friends/ids endpoint to retrieve the user’s followers and compare it with the group’s followers. Twitter API integration: Use the Twitter API to check if the username entered by the player is following your Twitter group. You can use the Roblox Lua API or an external library like Rojo to make API requests. Roblox API integration: Use the Roblox API to retrieve the username entered by the player in the game. Create a new Twitter app and obtain the API keys and access tokens required for authentication. Set up a Twitter developer account: Go to the Twitter Developer Portal ( ) and create a developer account. Here’s a high-level overview of the steps involved: Made With Chat GPT 4 NOTE: THIS HAS NOT BEEN CHECKED BY A HUMANĬreating a Twitter verification system for your Roblox game involves integrating the Roblox API and the Twitter API.
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